Reginald T. Pussyfinger
Shipping Magnate and Gentleman Adventurer
Attributes: Agility d8, Smarts d12, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d8, Fighting d6, Gambling d12, Knowledge (History) d10, Knowledge (Art and Culture) d10, Knowledge (Occult) d8, Notice d8, Persuasion d10, Piloting d8, Riding d10, Shooting d4, Stealth d8, Survival d6, Swimming d6
Charisma: 2; Pace: 8; Dodge: 5; Parry: 5; Toughness: 6
Hindrances: Curious, Outsider, Quirk (Collector)
Edges: Attractive, Noble, Scholar, Tale Teller
Gear: Checkbook, fancy suit, plasma pistol (12/24/48, Damage 2d10+2, HW, affects least armored location, target may catch fire), 2 extra plasma packs, gold pocket watch, commlink, personal data device, leather shoes, matches, pipe, tobacco, cane with stun charge (d6+d4, Vigor roll or be Incapacitated; SFC 18), cybernetic leg with Robocop pistol holster, wallet, $1,000.
Like many people raised in aristocratic society, Reginald Tiberius Pussyfinger has a jolly fine manner. He wanted little more than to bring a little culture and history to the “unfortunates” along the Thunderaan frontier. His philanthropy almost got him killed at a little town called Red Rock when Thin Noodles Ma’s cultists tried to take the Amulet of Rahashimir from him. Only the actions of the heroes saved him, but a subsequent encounter with a young rattler called the “Gulper” left Pussyfinger reluctant to undertake further such expeditions.